Beamable @BeamableNetwork reshapes the DePIN track, and the computing capital market on Solana has become a reality!
The DePIN field is full of speculation, but Beamable has chosen a different path—starting from genuine demand and using revenue to legitimize DePIN.
As a Web2 infrastructure provider serving over 100 games including FIFA Rivals and Star Trek: Timelines, Beamable handles over 11 billion API calls per month, with 2.5 million monthly active users and annual revenue exceeding $8 million. Now, these demands are being migrated on-chain, building the first computing capital market on Solana.
Why is Beamable different?
1. Revenue first, tokens later Beamable's uniqueness lies in the fact that demand already exists. Over 90 games, 8 billion monthly API calls, and mature enterprise-level revenue provide a natural value backing for the $BMB token. On-chain settlement converts real-time workload into continuous token flow, rather than relying on airdrops or speculation.
2. Computing capitalization From resources to assets, Beamable transforms computing power (computation, storage, bandwidth) into tradable assets. Game studios pay for backend services with $BMB, nodes earn rewards by executing work, and protocol fees and buyback mechanisms give the token deflationary properties. Every API call is an on-chain economic event, truly realizing "utility equals cash flow."
3. Flywheel effect driven by real demand for ecosystem growth New games increase computing demand, driving $BMB consumption; More demand attracts node expansion, reducing infrastructure costs; Cost optimization attracts more developers, further expanding $BMB use cases.
This closed loop makes Beamable one of the few DePIN networks driven by real revenue rather than incentive subsidies.
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Beamable @BeamableNetwork reshapes the DePIN track, and the computing capital market on Solana has become a reality!
The DePIN field is full of speculation, but Beamable has chosen a different path—starting from genuine demand and using revenue to legitimize DePIN.
As a Web2 infrastructure provider serving over 100 games including FIFA Rivals and Star Trek: Timelines, Beamable handles over 11 billion API calls per month, with 2.5 million monthly active users and annual revenue exceeding $8 million. Now, these demands are being migrated on-chain, building the first computing capital market on Solana.
Why is Beamable different?
1. Revenue first, tokens later
Beamable's uniqueness lies in the fact that demand already exists. Over 90 games, 8 billion monthly API calls, and mature enterprise-level revenue provide a natural value backing for the $BMB token. On-chain settlement converts real-time workload into continuous token flow, rather than relying on airdrops or speculation.
2. Computing capitalization
From resources to assets, Beamable transforms computing power (computation, storage, bandwidth) into tradable assets. Game studios pay for backend services with $BMB, nodes earn rewards by executing work, and protocol fees and buyback mechanisms give the token deflationary properties. Every API call is an on-chain economic event, truly realizing "utility equals cash flow."
3. Flywheel effect driven by real demand for ecosystem growth
New games increase computing demand, driving $BMB consumption;
More demand attracts node expansion, reducing infrastructure costs;
Cost optimization attracts more developers, further expanding $BMB use cases.
This closed loop makes Beamable one of the few DePIN networks driven by real revenue rather than incentive subsidies.